I just came across this interview with Ironclad’s Blair Fraser with 1up.com about the next installment in the micro-expansions for Sins of a Solar Empire.

"The second micro expansion is really about both diplomacy and the non-military aspects of the game which will bring it more in line with the RT4X sub-genre we've labeled it as. Certainly, multiple paths to victory, especially non military paths, are part of that," Fraser said, adding that the introduction of additional game modes that will make the game more multiplayer-friendly is also a distinct possibility, pointing to the user-made Sins of a Solar Empire DOME mod as an example.”

Check out the article at 1up.com.


Comments (Page 4)
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on Mar 17, 2009

Annatar11

I actually checked.

Sucker.

Oh now that's just wrong!

Sole Soul

"Entrancement"

I lol'ed pretty hard on this one.

on Mar 17, 2009

Oh now that's just wrong!

Only if you're not me. Which, I guess you're not. Sucker.

I lol'ed pretty hard on this one.

Well, Entrancement is perfectly valid. I mean, just look at those Advent curves. And you just know they'd realize that in the future clothes are a waste of valuable resources. Oh, this isn't the dirty minds thread?

on Mar 17, 2009

icen9ne
I understand all the concerns with race balance for an RTS, but it just seems a little pointless -- at least thematically -- to be having diplomatic relations with carbon copies of the same 3 races.  It hurts the epic vibe of the whole thing. 

If they want to add the title 4x along with the RTS moniker, then they better understand all the baggage that comes with that.  One of theses bags is definitely more races.  4x games in the past:  GalCivII: 10 races and 8 minor races.  SEV:  15 races and minor races as well.  SOTS: 6 races.  So ideally, I'd like to see minor races as well.  The Rogues and the Pirates help with that, but they could easily take it further.

Sure, I could roleplay and pretend that TEC version 2 is some sort of human offshoot, but I would rather the devs do that for me.  I hope they take a risk -- and I know it's a risk -- and attempt to balance way more than only 3 races.

But I also look forward to the Star Trek and Last Stand mod to fill this gap in the meantime.  I'm not trying to beat a dead horse, but think this was a perfect time to voice my opinion considering the topic.

 

While I agree that the "4x" moniker implies more races (as well as, frankly, a lot of other checks that Sins fails to cash) I'd settle for a greater diversification of the races we have at this point. As it stands now, they play far too similarly to be as diverse in background as they're portrayed. Perhaps, taking that idea further, we could have sub-factions of each race with minor differences, and then major differences between the major races. That way you could get many distinct factions in a game without having to populate the lore in a way that might seem like a forced retcon.

on Mar 17, 2009

I'm ok with how the races are not completely diverse.  In a setting where it's possible for Alliances and trade to be struck up between different factions it's non sensicle to imagine they wouldn't be borrowing/reverse engineering each others technologies to some extent and therefore watering the differences down tactically and technologically.

I'm absolutely dumbfounded though that some people are arguing against extra races.  On a game that can be played on the scale Sins can it feels like such a wasted opportunity to only be able to have 10 factions of only 3 races

I'm no Sins lore guru because that sort of thing means very little to me but does the Sins lore really exclude the idea that there are other races living in the Sins galaxy right now?  Each game isn't a representation of the beggining of the war to the end of it, each is a battle within the greater war surely?  And so the idea that there might be other races involved in these battles isn't crazy.  Christ....who would cry about lore being expanded for the sake of a more fun game?

on Mar 17, 2009

Ya Haree78, the "lore" comments perplex me.  Sins doesn't even have a campaign yet.  The only lore we've got came from a short cinematic (more like picture-matic) with some voice over.  Hopefully, there's a lot more to come.

on Mar 17, 2009

icen9ne
Ya Haree78, the "lore" comments perplex me.  Sins doesn't even have a campaign yet.  The only lore we've got came from a short cinematic (more like picture-matic) with some voice over.  Hopefully, there's a lot more to come.

Manual + website lore + forum releases + original sins trailer + opening cinematic + in-game descriptions. There's a fair bit of lore out there and if you piece it all together the picture is much more comprehensive.

on Mar 17, 2009

TheSpydyr

Quoting Annatar11, reply 10
I actually checked.

Sucker.

Oh now that's just wrong!

What can I say, I was hopeful.  Besides, Annatar always seems to know what's going on...how should I have known he was going to lie to me?

TheSpydyr

Quoting Sole Soul, reply 19
"Entrancement"

I lol'ed pretty hard on this one.

A lot of people typoed it in the forums and I ran with it.  It certainly sounds like something the Advent would be involved with, and "entrancing" someone could be espionage/diplomacy, so it's not entirely unrealistic, although I'm not too sure that's what I'd want "Entrancement" to be.  Maybe the third expansion...?

Annatar11

Oh now that's just wrong!
Only if you're not me. Which, I guess you're not. Sucker.


I lol'ed pretty hard on this one.
Well, Entrancement is perfectly valid. I mean, just look at those Advent curves. And you just know they'd realize that in the future clothes are a waste of valuable resources. Oh, this isn't the dirty minds thread?

Mmm, Advent curves...

on Mar 17, 2009

Besides, Annatar always seems to know what's going on...how should I have known he was going to lie to me?

I didn't lie! I just said to check again, without any implications.

on Mar 18, 2009

Haree78
I'm absolutely dumbfounded though that some people are arguing against extra races.  On a game that can be played on the scale Sins can it feels like such a wasted opportunity to only be able to have 10 factions of only 3 races

 

I covered this, read up

on Mar 18, 2009

Annatar11
Well, some of the speech was going to be a bit more coarse, and they were going to have floating bodies and such when ships blew up. Craig mentioned that in a thread a while back. Besides that, I don't know!

And I think it's been hinted at that the TEC swore a bit more and the Advent were.... rather happy with their blood lust.

on Mar 18, 2009

Blair Fraser
Quoting icen9ne,
reply 25
Ya Haree78, the "lore" comments perplex me.  Sins doesn't even have a campaign yet.  The only lore we've got came from a short cinematic (more like picture-matic) with some voice over.  Hopefully, there's a lot more to come.


Manual + website lore + forum releases + original sins trailer + opening cinematic + in-game descriptions. There's a fair bit of lore out there and if you piece it all together the picture is much more comprehensive.

Hopefully this will help to clear it up for those that believe that there is no lore in the game right now...there is plenty of lore.

on Mar 18, 2009

TheSpydyr

Quoting Blair Fraser, reply 1Quoting icen9ne,
reply 25
Ya Haree78, the "lore" comments perplex me.  Sins doesn't even have a campaign yet.  The only lore we've got came from a short cinematic (more like picture-matic) with some voice over.  Hopefully, there's a lot more to come.


Manual + website lore + forum releases + original sins trailer + opening cinematic + in-game descriptions. There's a fair bit of lore out there and if you piece it all together the picture is much more comprehensive.

Hopefully this will help to clear it up for those that believe that there is no lore in the game right now...there is plenty of lore.

Meh, I disagree.  I'm not emotionally attached to the game because I have no characters or story to attach myself to.  That's what separates Starcraft from all the others.  Or even look at Halo.  They both have interesting characters up against insurmountable odds.  You feel for them.  Emotion is Storytelling 101.

on Mar 18, 2009

Shouldn't you be asking for more story content ingame, then, rather than a mishmash of more random races?

on Mar 18, 2009

There will be no new playable factions in the next micro-expansion. It doesn't fit the theme and since we are only charging $10 it wouldn't be cost effective on top of everything else that's being added. As I said in the interview, its about diplomacy and non-military options.

on Mar 18, 2009

icen9ne



Quoting TheSpydyr,
reply 6

Quoting Blair Fraser, reply 1Quoting icen9ne,
reply 25
Ya Haree78, the "lore" comments perplex me.  Sins doesn't even have a campaign yet.  The only lore we've got came from a short cinematic (more like picture-matic) with some voice over.  Hopefully, there's a lot more to come.


Manual + website lore + forum releases + original sins trailer + opening cinematic + in-game descriptions. There's a fair bit of lore out there and if you piece it all together the picture is much more comprehensive.

Hopefully this will help to clear it up for those that believe that there is no lore in the game right now...there is plenty of lore.


Meh, I disagree.  I'm not emotionally attached to the game because I have no characters or story to attach myself to.  That's what separates Starcraft from all the others.  Or even look at Halo.  They both have interesting characters up against insurmountable odds.  You feel for them.  Emotion is Storytelling 101.

 You have a character that against insumountable odds. The TEC. Are they not in their self a character? The game is different that Starcraft or Halo. Those games focus you on a small part of the big picture. Sure you might feel more intimate with the few character those type of game present to you. I for one have found the lack of a campaign or Dev made storyline to be refreshing. I would love for this new expansion to add more back story and more indepth lore. And honestly if you want a character to attach yourself too. Make one up. I have and so have the few ppl I play with. We write our own stories. Play them out. Create our own part of the big picutre. Its the beauty of this sandbox world the Devs have given us. I find myself the opposite of you. I am more emotinally attached to this game than any other game. Only cuz I have taken the void the Devs have given us and filled it with my own story and characters. I suggest everyone do it.

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