Stardock is excited to announce the release of the v1.3 update for Elemental: War of Magic.  Current customers can update to the latest version via Impulse, and this update includes a variety of updated features and fixes.

Full changelog is available here, but here are some highlights:

  • Economy tweaked and fix for out of control population
  • AI more reactive about updating strategy when a target city has been conquered / destroyed
  • Janusk has been removed. Goodbye old friend. See you in the Fallen Enchantress tutorial...
  • Modders can set the base cost of repeatable improvements in the appropriate .xml file
  • Special buildings now longer required to build special units. Instead, these buildings provide bonuses
  • Notable locations may now be explored regardless of your level.
  • New notable locations added to provide weapons, armor, and other "stuff"

Get more info at http://elementalgame.com/!


Comments (Page 1)
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on Jul 27, 2011

I had a feeling it was going to be this week.

Thanks crew!

-.-

on Jul 27, 2011

Awesome!

Now, can we have FE beta plz?

on Jul 27, 2011

Magog, chill.  First and foremost....my sovereign needs a wife in every town.  My sovereign makes a lot of towns too.  And changing the world isn't an easy task.  He needs to be....re-energized....frequently.

-.-

on Jul 27, 2011

Good news. Now I can start playing again.

on Jul 27, 2011

Thank you for this update! Looking forward to playing again...

on Jul 28, 2011

Great news. I'll give it a spin.

on Jul 28, 2011

What does 'Economy tweaked and fix for out of control population' mean exactly?  Is it still crippled for too many cities or is this fixed?

on Jul 28, 2011

Wow this is so great!

on Jul 28, 2011

Hi, thanks for your work on 1.3.  Looking good, but a question and a bug..

How come I can't zoom in to ground level any more?

The game froze on Winter 164, when I clicked Next Turn.

Oh and is there a way to rotate the camera? 

on Jul 28, 2011

Mortenart
Hi, thanks for your work on 1.3.  Looking good, but a question and a bug..

How come I can't zoom in to ground level any more?

The game froze on Winter 164, when I clicked Next Turn.

Oh and is there a way to rotate the camera? 

 

RE zoom:  i had to re-click (or unclick) the zoom limit function in game options.

I also have CTD issues more now than before.  In fact, the frequency of that has increased with each new version/update.  I'm not sure why this is.  It would be nice if a list of compatible drivers was made available for our troubleshooting efforts.

Aside from this game, I also have had GuildWars since its release (never crashed), Civ V (never crashed using dx11 settings on huge maps), and GalCivII (never crashed).

Me confused.

-.-

on Jul 28, 2011

Check your game settings. They added a limiter option for zooming in that is on by default.

on Jul 28, 2011

I have tested 1.3 version and I noticed that there aren't any animations of people who lives tehre and work as well if i zoom a lot. Why?
on Jul 28, 2011


aeligos



Quoting Mortenart,
reply 9
Hi, thanks for your work on 1.3.  Looking good, but a question and a bug..

How come I can't zoom in to ground level any more?

The game froze on Winter 164, when I clicked Next Turn.

Oh and is there a way to rotate the camera? 


 

RE zoom:  i had to re-click (or unclick) the zoom limit function in game options.

I also have CTD issues more now than before.  In fact, the frequency of that has increased with each new version/update.  I'm not sure why this is.  It would be nice if a list of compatible drivers was made available for our troubleshooting efforts.

Aside from this game, I also have had GuildWars since its release (never crashed), Civ V (never crashed using dx11 settings on huge maps), and GalCivII (never crashed).

Me confused.

-.-

 

Many thanks ael  

Yes, it is confusing that crashes are so common, at this late stage (or should that be early..) of development.  Ah well, time will tell...

 

 

 

on Jul 28, 2011

Azzazell

I have tested 1.3 version and I noticed that there aren't any animations of people who lives tehre and work as well if i zoom a lot. Why?

Brad removed them. I think it was because of memory issues.

on Jul 28, 2011

I miss watching the little people slaving away to build my kingdom.

-.-

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