Island Dog's Articles In Ashes of the Singularity » Page 2
September 29, 2015 by Island Dog
Released on 10.08.15 Gameplay Repeat Queue mode for factories New Resource Mechanic: All regions now generate resources as soon as they are captured, but building extractors generates more resources New Tech Tree Available when the Seed is selected Techs can be continuously upgraded for an exponential cost Metal Storage, Radioactive Storage, Logistics, Radar Range, Weapon Damage, and Unit Max HP function so far (others WIP) Global Ability Prot...
October 16, 2015 by Island Dog
Gameplay Victory points option in skirmish and lobby setup screens grant xps to T3s near kills - they can't do anything with them yet, but they earn them Tweaks to the camera Lots of tooltip improvements, including dynamic display of DPS remove Engineer from Factory build list (can only be built at seed now) Hades bombers now more effective Maps Removed Altar map (wasn’t up to snuff) Updated Deneb map with different connectio...
February 11, 2016 by Island Dog
The v0.82 update for Ashes of the Singularity is now available. Check out the latest updates: Fixes & Improvements Bandwidth optimizations   Fixed issues where 3D sounds were sometimes played once a frame - fixes sound issues and possibly improves performance and stability as well.     Further improvements to matchmaking for better skill level matches
February 4, 2016 by Island Dog
v.81 is now available for Ashes of the Singularity, check out the changelog below: Fixes & Improvements Improved matchmaking so players are more likely to get matched to their appropriate skill level Adjusted custom lobby filters so that global games would be visible Fixed incorrect winning team sometimes being reported to stats in Ranked Matches Fixed opponent name sometimes not updated in multiple consecutive Ranked Matches Fixed player rank in...
January 28, 2016 by Island Dog
PC Gamers has some impressions of Ashes of the Singularity which they had a demo off earlier this week. "We had a look at the game ourselves, and the multi-core loading was exceptionally fast—so quick that there wasn't enough time to read the gameplay tips on the loading screen. The “meta units” also did a reasonably competent job of handling their business autonomously: Medics moved to heal assault units without waiting for orders, while artillery units held to the re...
January 28, 2016 by Island Dog
GameSpot got a demo recently of Ashes of the Singularity, and they had some great things to say about it. "In Ashes of the Singularity, the real-time strategy title from Stardock Entertainment, overarching plans are key. Unlike some RTS games that stress minute-to-minute choices and reactionary commands, Ashes asks you to manage several armies at once across massive, procedural maps. In short, Ashes isn't about when. It's about where. The armies you command are just as colo...
January 28, 2016 by Island Dog
IGN had a look at the beta of Ashes of the Singularity which released today. You can see their thoughts on it and they also have up a developer commentary video up with Stardock's Brad Wardell. Read it here:  http://www.ign.com/articles/2016/01/28/ashes-of-the-singularity-commanding-legions-of-ships-with-the-greatest-of-ease Developer commentary video:  http://www.ign.com/videos/2016/01/28/ashes-of-the-singularity-substrate-developer-commentary     ...
January 28, 2016 by Island Dog
The Escapist has an excellent walkthrough up for Ashes of the Singularity that we've been working with them on. It's a great resource for anyone interested in, or just getting started with Ashes of the Singularity.  Check the full walkthrough here: http://www.escapistmagazine.com/articles/view/video-games/walkthroughs/15314-Ashes-of-the-Singularity-Beta-Walkthrough-How-To-Tips  
January 5, 2016 by Island Dog
Brad has a pre-mortem for Ashes of the Singularity up on Gamasutra. Check it out here:  http://www.gamasutra.com/blogs/BradWardell/20160104/262961/Ashes_of_the_Singularity_PREmortem.php  
November 11, 2015 by Island Dog
v.63 update is now live. Thanks for all the feedback! A number of these changes are in direct response to feedback and bug reports from the forums, so keep it coming.  Full change log: Gameplay Game option to play with Victory Points off New large desert map: Anthys Turinium Generator control also gives a 10% economy boost Host migration (works in human-only games for now) Logistics notification for when player is using 90% of their capacity Game options default to...
March 29, 2016 by Island Dog
PC Gamer has a feature where they show the workstations of developers, and in the latest edition they feature Oxide games Dan Baker. Dan shows his rig where he has both a  Radeon 390X and a GTX 980 using the mGPU feature in Ashes of the Singularity. Read more at PC Gamer. http://www.pcgamer.com/show-us-your-rig-ashes-of-the-singularitys-dan-baker/  
March 29, 2016 by Island Dog
The v0.99 update for Ashes of the Singularity is now available. Check out the latest updates:   HIGHLIGHTS : Balance Changes Stability & Bug fixes   Gameplay Balance Changes Hermes vision increased from 500m to 600m Hermes radar increased from 900m to 1000m Pan radar increased from 1200 to 1400 Avenger HP reduced from 400 to 350 Avenger shields increased from 200 to 250 Avenger shield regen rate increased from 6 to 8 Creeps vision reduced from ...
March 24, 2016 by Island Dog
The v0.94c update for Ashes of the Singularity is now available. Check out the latest updates:   HIGHLIGHTS : Balance Changes Stability & Bug fixes   Gameplay Balance Changes Artemis HP reduced from 800 to 500 Sky Cleaner shields increased from 200 to 300 Sky Cleanser weapon has area of effect to be more effective against drones Drone Swarm balanced lasts less time does a bit less damage Blossom Launcher can target drones Stability...
March 21, 2016 by Island Dog
The v0.94b update for Ashes of the Singularity is now available. Check out the latest updates:   HIGHLIGHTS : Balance Changes Stability & Bug fixes   Gameplay Balance Changes Capture time reduced from 25 to 20 seconds Engineers and Constructors build times increased to 30 seconds Medics can no longer heal Medics Medic self-heal rate reduced from 5 to 4 Increase drone swarm drone armor so that they won't die quite as quickly to Apollo Orbital fabr...
March 17, 2016 by Island Dog
The v0.94a update for Ashes of the Singularity is now available. Check out the latest updates:   HIGHLIGHTS : Achievements Additional Balance Stability & Bug fixes   Gameplay Achievements enabled Ranges rings for building previews Balance Changes PHC Engineer HP increased from 80 to 90 PHC Engineer build time increased from 20 to 24 seconds Substrate Constructor HP reduced from 90 to 50 Substrate Constructor Shields decreased from 100 to 50...