Since there is some confusion, I wanted to make a post about this.
Hi all!
Sorry for the delay.
I pushed the release date back one week. We've gotten a lot of good feedback on balance and wanted a few extra days to test the balance changes with the campaign to make sure we didn't make a given mission too hard.
When we released Ashes, we got a lot of feedback that the campaign was too hard (when it was first released). We want to be really careful that we find that nice middle ground for the default.