Since there is some confusion, I wanted to make a post about this.

Originally posted by Draginol:
Hi all!

Sorry for the delay.

I pushed the release date back one week. We've gotten a lot of good feedback on balance and wanted a few extra days to test the balance changes with the campaign to make sure we didn't make a given mission too hard.

When we released Ashes, we got a lot of feedback that the campaign was too hard (when it was first released). We want to be really careful that we find that nice middle ground for the default.

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