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Explore the newest, most dangerous battlefield yet

The ever-expanding conflicts within and between the TEC, Vasari, and Advent have pushed the battlegrounds into uncharted space. The sectors now being drawn into the war feature the most dangerous and powerful natural phenomena in the galaxy. 

In addition, Stellar Phenomena lets players seize the moment with 11 optional random events that can alter the fate of not just your empire but the galaxy at large. Stars launch volatile gases that shut down orbital operations, mobile storms wreak havoc across the solar system, and conquered factions sense your weakness and seek to reclaim their worlds.

Exploit what resources remain in these dangerous sectors while you can. The uncharted depths of space hold threats beyond any natural phenomenon, and not all of them wait to be explored.

Begin charting new frontiers with Stellar Phenomena for $4.99
Get it from Stardock or Steam

Don’t already own Sins of a Solar Empire: Rebellion?
Get it from Stardock or Steam

 

Screenshots: 

Exiting the IceField IceField Battle 1
Sins_SP_blackhole1 Sins_SP_pulsar1
IceField Battle 2 Sins_SP_shattered1

Comments (Page 4)
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on Dec 04, 2013

Yarlen


Quoting wbino49, reply 31Anymore DLC's on the way? 

And are there plans to increase amount of Random events?

Around 50 would be enough to be "random".

Is the two gig limit so restrictive that the mad Titan couldn't have been a brand new ship, none have seen before?

Or there were no spare models laying around?

 

In order:

Nothing is currently planned.

Maybe, depends on if I have time and come up with any that I can do myself that are worthwhile.



Yes, we're essentially now out of safe memory space.

There's also that, but it's more a RAM issue.

 

That's disappointing..

Sounds more like a side project..

I was hoping every 6 months or so we would get a new 10(random events) for $4.99 or so...

Not all of us are craving GalCiv.

 

on Dec 05, 2013

One thing I've learned is corvettes do not last long in ice fields.

on Dec 05, 2013

Good stuff Stardock I got the wiki updated now with all the new "stars" and Planet Types just trying to get the stellar phenomias in screenshot

on Dec 10, 2013

Yarlen
The Mad Vasari Titan should only spawn once per game, so this wouldn't come into play. If it did, however, it should keep its previous level (in theory).

You can give him an analogue "Unyielding Will"? That is:
1. When he HP = 0, he becomes immortal. This is the only thing that is taken from the "Unyielding Will".
2. When he HP = 0, he teleported to the center of the map (to in this  star system, if the system one .. or to center other star systems, solar systems if more than one).
3. Recharge time = 1 sec. He becomes immortal. And be able to reach level 10.

 
It will become a ghost.
You can give him another passive skill. Small chance that the shot will pass through it (can not remember the name of the skill)
on Dec 10, 2013

Yarlen
In order:

Nothing is currently planned.

Maybe copy a couple of ideas of mods? I liked fashion pirates spectacular planet during raids. Another would be to protect pirates  base from guns TEC ( interplanetary).

Make pirates faction in of game. That is to give the opportunity to play for the Pirates. Start in the center of the map (displacing conventional pirates of the game). First to receive money from other players. Gradually conquer planets and study technology. + Raids on players (make the rules =  oblige to do raids .. otherwise = you pay the fines). Capture the entire solar system.

on Feb 18, 2014

Thank you for keeping this game alive and adding content.

 

this sounds great!

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