Greetings!

I will try to do these overall updates at least once per season but right now once a month.

## Version 2.02 is coming ##

Just checked in a bunch of optimizations for performance on bigger maps. We are also working on some UI updates to help make it more obvious how to cast the Spell of Ascension (it'll be part of the UI rather than just a spell in the spell book).


## User Manual ##

We are working on an updated user manual for Rivals. If there is anything in particular you want me to focus on, comment here.


## Free new campaign ##

Rivals includes the original campaign from Sorcerer King. However, by popular demand, we are going to add another one which will take the story from what happened in Sorcerer King to the next level.


## How to handle DLC and such in the future ##

Given how many people seemed upset that we released the SK expansion as an expand alone, we will not be doing that again in the future. All DLC and such will be integrated into Rivals.

So the third chapter of Sorcerer King will be a DLC to Rivals rather than a new thing (the third chapter is a long way off but you get the idea).


## Reviews ##

We would *really* appreciate it if you would take the time to review the game. Right now, we have 35 reviews.


## Player Poill ##

How many of you would like the Neutrals to play as full on major civilizations ala FE/Civ/etc that are trying to also ascend, conquer each other, etc.

Versus how many of you prefer to keep the rivalry between you and the SK?

Cheers!
-brad

http://screencast.com/t/2sUQUq2E5

 

Originally posted by Brad on the Steam forums.

http://steamcommunity.com/app/496730/discussions/0/350543389014900024/

 


Comments
on Sep 30, 2016



How many of you would like the Neutrals to play as full on major civilizations ala FE/Civ/etc that are trying to also ascend, conquer each other, etc.

Versus how many of you prefer to keep the rivalry between you and the SK?

 

That is a tough call. Unless you still have some way of still trying to get them to ally with you (or the SK get them to ally with him), I'd prefer it to stay the way it is. So instead of say them being 3rd tier like they are now - assuming SK is 1st Tier, Our player is 2nd tier, perhaps make them Tier 2.5.

I have no idea on how to accomplish this, but if you just make them able to play the same game as us and the SK, this will just be a 4x game, without the asymmetry. Maybe that would be fine. But instead of having Neutrals play as full civs, maybe have 1 or 2 of the factions you aren't using play as full Civs, and the Neutrals could stay Neutral, but be possibly recruited by any "full" player.

 

 

Everything else sounds great!

on Oct 09, 2016

How many of you would like the Neutrals to play as full on major civilizations ala FE/Civ/etc that are trying to also ascend, conquer each other, etc.

Versus how many of you prefer to keep the rivalry between you and the SK?

I think keeping the asymmetry is good. Their intelligence could be stepped up a bit, maybe let them build actual armies instead of the standard roaming couple of units and go to war with their preset hated factions, and cast the occasional spell in combat like the SK, but making them full fledged civ feels like a different game. Also I imagine, upgrading their AI and balance to major civ status requires significant dev effort.