Game Informer has a quick preview up of Ashes of the Singularity.

"Today at GDC, I got to see a demo from Oxide Games' newly announced RTS, Ashes of the Singularity. It features an interesting approach to unit management, nicely lit explosions, and, oh, a few thousand ships blasting at one another with lasers and missiles, thanks to the studio's Nitrous engine.

The game's set in a far-off future, where mankind has transcended its flimsy physical husks in favor of an uploaded consciousness. Those post-humans are locked in all-out war with a rival faction, the A.I. Substrate. And as I saw, "All-out war," means more than few ships circling around and taking potshots."

Read the full preview here: http://www.gameinformer.com/games/ashes_of_the_singularity/b/pc/archive/2015/03/05/changing-the-scope-and-scale-of-rts-battles.aspx


Comments
on Mar 06, 2015

Any plans to integrate Object Desktop?  I mean, fences, windowblinds, theme managers.  Using start8/10 to launch planetary assaults instead of M$ office?