Engadget has a new video demo up of the Star Swarm demo showing off the power of the Nitrous Engine from Oxide Games.
“Some RTS games set the limit at 50-70 units, while others can cope with as many as 500, but a new demo game calledStar Swarm takes things to a new level: It uses AMD's Mantle programming tool to speed up communication between the CPU and GPU, allowing up to 5,000 AI- or physics-driven objects (i.e., not mindless clones or animations) to be displayed onscreen at one time. Coming up, we've got a 1080p video of what this looks like, plus an explanation of how Oxides Games, the company behind Star Swarm, made this possible.”
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