Stardock is pleased to announce that the v1.02 for Elemental: Fallen Enchantress is now available.  This update includes various fix, AI and Balance improvements, and more. Fallen Enchantress launched recently and has received some great reviews from sites like Game Informer, GamingOgre, the Escapist, and more!

Highlights:

  • Added edge scrolling in tactical
  • Reduced memory consumption
  • Player created sovereigns get random traits based on their race when played by the AI
  • Custom faction unit and building colors are now retained between games
  • AI improvements
  • Performance improvements
  • Memory optimization

The full changelog for v1.02 can be found here.

Fallen Enchantress is available direct from its home page (www.fallenenchantress.com) as well as on Steam, GameStop, GamersGate and elsewhere.  Current customers can download the update from http://download.stardock.com or via Steam if purchased there.

To learn more:


Comments (Page 1)
2 Pages1 2 
on Nov 15, 2012

That's great, I can't wait to try it out!

It looks like the link for http://download.stardock.com includes the comma, which means it's not a proper link, there.

on Nov 15, 2012

map pack?

on Nov 15, 2012

not showing up in stardock central?

on Nov 15, 2012

So I've "encountered a sharing violation" when I tried to run a downloaded patch installer.

Not impressed.

 

 

 

 

 

 

 

 

 

on Nov 15, 2012

Thanks for the update!

on Nov 15, 2012

 

Updates !  --  Faster than a speeding bullet ... Able to leap to leap tall buildings in a single bound ...

Another rich and timely update from you guys at Stardock.     Thanks !        

 

 

[ Edit:  Pyrkaige is correct about the extraneous comma in the Original Post's URL for the Stardock Store ]

 

on Nov 15, 2012

Mushrooms, Bread, Salted Pork and Tilda Herbs can only be used 1/battle per unit

Apothecary only sells Growth potions (they dont sell Healing Potions and Iru Elixirs anymore)

Alchemists sell Growth and Healing Potions (but they dont sell Iru Elixirs anymore)



Plenty of ops to throw a "salted meat" in there..no takies..lost opportunity.

on Nov 15, 2012

enoeraew37
Mushrooms, Bread, Salted Pork and Tilda Herbs can only be used 1/battle per unit

Apothecary only sells Growth potions (they dont sell Healing Potions and Iru Elixirs anymore)

Alchemists sell Growth and Healing Potions (but they dont sell Iru Elixirs anymore)





Plenty of ops to throw a "salted meat" in there..no takies..lost opportunity.

I roleplay it's flavored tofu.

on Nov 15, 2012

Still not seeing it on Stardock Central. Has anyone been able to install it from there?

on Nov 15, 2012


Good Morning

Since I made several comments and concerns about 1.01, I feel obligated to comment on how 1.02 progresses in the realm of memory for 32-bit machines.

Spun it up for the first time and ran at 370MB. WOW. Not bad. A little higher than 1.0, but greatly improved from the 700MB in 1.01. Then started my the game and was further impressed, only using 550MB of memory.

Early game transitions and UI movement run very smoothly as well, so another tip of the hat there.

The ctrl-N test: As I try to break it, right? Well, after 5 ctrl-N's the game becomes VERY choppy BUT memory is still only at 640MB...so not sure what the problem is there. Could be something leaking in my video cards' memory? Anyways, it's to to the point where I had to restart.

The idle test: So I walked away from the game for about an hour and came back to find that the memory at 630MB from the original 550MB. Would have to leave it longer to see if memory increase persists, but I think I'll do that as I play. Overall things still run very smoothly.

I would have to say that, for the most part, the memory concerns that I was having with 1.01 have been repaired. Thank you very much.

Still don't see pedestrians.

Keep up the good work!

 

 

 

 

 

on Nov 15, 2012

Publius of NV
Still not seeing it on Stardock Central. Has anyone been able to install it from there?

Some time has passed, so you may have gotten this by now: but I was able to download the Update ( v 1.02 ) from the Stardock site, at the following URL:

          http://download.stardock.com

 This was for a copy of the game purchased from the Stardock store in February (not a Freebie).  Hope this can work for you too!  

on Nov 15, 2012

Love the changes. Guess I'll have to update my mod for all this.

on Nov 15, 2012

I don't see the update in my Stardock Central either...

on Nov 15, 2012

GFireflyE

Since I made several comments and concerns about 1.01, I feel obligated to comment on how 1.02 progresses in the realm of memory for 32-bit machines.

Spun it up for the first time and ran at 370K. WOW. Not bad. A little higher than 1.0, but greatly improved from the 700K in 1.01. Then started my the game and was further impressed, only using 550K of memory.

 

Uh, I think your units are a little out.

on Nov 15, 2012

If you don't see on SDC, log in here and do things caveman-style.  I mean hey, the first weapon you start out with are clubs and staves, so it's kind of a thing.

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