Brad and the Stardock crew are on a media tour this week, and RTSguru sat down with them and got a first-hand look at the upcoming Elemental: Fallen Enchantress and Sins of a Solar Empire: Rebellion.

“The combat and economic systems in Fallen Enchantress have been completely redesigned to offer a more satisfying gameplay experience while streamlining unnecessary aspects from the first game.  Combat is now based on the attributes of Initiative, Accuracy, Dodge, Crit Chance, Spell Resistance, and Spell Mastery,  which make for a far more complex system than the relatively primitive one in War of Magic, and will allow for deeper combat and gameplay.  You'll have to account for your units' encumbrance now as well, which will give them penalties if not managed appropriately.  The economy is also much improved, as Stardock has tried to streamline the building process to make it more accessible and less unwieldy by integrating food tiles into housing to take up less space.  They've also implemented new features like tax rates, which trade the productivity of your city for money.”

Sins: Rebellion:

“Stardock will be expanding upon SOSE's massive scale with gigantic super star destroyers.  In comparison to the new 15-kilometer-long Titans, your regular 1-kilometer star destroyers are going to seem like schooners. “

Read the full article at RTSguru.com.

http://www.rtsguru.com/article/2538/Elemental-Fallen-Enchantress-and-Sins-Rebellion-Set-to-Please-Stardock-Fans.html


Comments
on Mar 27, 2012


Well, the FE article is very positive.  I would think Brad is pretty happy with it. 

on Mar 27, 2012

Good start.

And evil Frogboy still haunting me with the Elemental RPG.

on Mar 27, 2012

Good read and I would Love a old school rpg! I think I need my meds soon, I MEAN beta 3...

on Mar 27, 2012

The intro video was very impressive- well done, SD!

Love to see some footage of what's being shown to the media, too. Plus, more details on the new combat mechanics, but I'll continue to wait (kinda) patiently.

on Mar 28, 2012

There is also this Dev diary video: