Gaming Nexus has an interview up with Stardock’s Derek Paxton, and discusses the upcoming Elemental: Fallen Enchantress.
“So how have things been since you started at Stardock? What kinds of changes have you implemented since you got there?
The biggest change has been in formalizing processes around production. Previously Stardock's games team was a small but successful part of Stardock's total business. Although Stardock had excellent management of the business side, the games side was less defined. Now everyone understands the end goal, and that goal doesn't change. Everyone understands the schedule and what part of the puzzle they are responsible for.
I love working at Stardock. There are great and talented people here, and we get to make the games we want to play. We don't have to hit specific timeframes in order to meet quarterly revenue goals. We don't have to make a game that will appeal to everyone.”
Read the full interview here!