PLYMOUTH, MI - January 11, 2011 Stardock released the details of the next chapter in its Elemental fantasy strategy game world.  Elemental: Fallen Enchantress includes an all-new battle system, more sophisticated spell casting, an updated economic system, new game mechanics, more creatures, quests and much more.

Elemental: Fallen Enchantress will be released as a stand-alone game but will be free to all players who purchased Elemental: War of Magic in 2010 and will be heavily discounted for anyone who purchases Elemental: War of Magic prior to Fallen Enchantress’s anticipated Summer 2011 release.

Elemental is a strategy game in which players build a kingdom from the ground up in a shattered fantasy world. Players build cities, raise armies, research technologies, learn magical spells, go on quests, recruit heroes, negotiate treaties, learn spells, build a family dynasty and more.

In Fallen Enchantress players will be able to explore the world of Elemental and discover a wide range of unique locations, including dangerous wild lands that can’t be settled until they are conquered.  There are areas like the Bhinadmi Fissure, a massive chasm that spawns demons and earth elementals, until a player goes to the edge and challenges the elemental lord that dwells within.

These undiscovered lands contain new characters and creatures: from the tragic Butchermen who wander the lands around Red Springs trying to pass their curse off to another victim, to Morian the Ruin of Summer, who was once a powerful nature elemental who has been driven mad by the Cataclysm and the destruction of his forests.

Derek Paxton, lead designer for Fallen Enchantress, said, “In Fallen Enchantress we wanted to focus on exploring the world outside your kingdom’s borders.  The world isn’t empty and waiting to be settled, it is dangerous and needs to be conquered.  There are unique locations with their own history and guardians; monsters settled in their lairs and vast wild land areas that offer their own challenges and rewards.  There will be areas the player would do well to avoid for most of the game until he builds an army that is able to conquer them.”

To face these new challenges, Fallen Enchantress adds a host of spells and magical equipment.  Sacrifice a champion to summon a powerful demon in battle, envelop an entire enemy kingdom in the icy grip of winter or open a gateway to a shadow world that dark creatures can come through.  Players can also recruit champions who specialize in different types of magic and outfit them with magical equipment they create, recover from monster lairs or earn through quests.

 “Fallen Enchantress brings the world of Elemental alive.  Don’t expect many of your scouts to return, but those that are daring, lucky or strong enough to survive will be rewarded for their journey,” concluded Paxton.

Stardock has brought in additional talent in recent weeks to aid in the development of Fallen Enchantress including Jon Shafer, lead designer of Civilization V and Sci-Fi/Fantasy author David Stern to aid in the in-game lore.

Elemental: Fallen Enchantress is expected to be released in the Summer of 2011. It will be free to those who purchased Elemental: War of Magic in 2010 and be available at a significant discount for those who purchase War of Magic.

About Stardock

Stardock is one of the world’s leading developers and publishers of PC games and desktop software.  Its PC games include Sins of a Solar Empire as well as the Galactic Civilizations series. Its desktop software includes Object Desktop, WindowBlinds, and a host of other programs for customizing the Windows experience.  Its software can be found on most new Dell PCs as well as HP and other PC makers.  Learn more about Stardock by visiting www.stardock.com

www.elementalgame.com

 

Abeix Ceresa

Comments (Page 3)
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on Jan 11, 2011

Well um.... (Spontaneous Combustion)

on Jan 11, 2011

if id known the cutoff for the expansion being free was 12/31/10, i would have bought it a day earlier :/ lame

 

It's only been mentioned in about 500 posts.  Sometimes you have to read s**t to know s**t.

on Jan 11, 2011

I just popped a nerd boner. Schwing... Schwing!

on Jan 11, 2011

Yay for expansion... it sounds very needed.

On one hand I loved that the world was sort of post apocalyptic and you could have huge swaths of uninhabitable land, on the other there was generally nothing out there. Great way to fix that

Now, I agree with others... how about the dynasty system?

on Jan 11, 2011

*drools*

on Jan 11, 2011

I like the concepts described. 2011 may be a good year for Stardock's gaming department. My favorite Stardock/Ironclad game Sins of a Solar Empire is also getting some love too this year. I'm pretty happy looking forward right now...

on Jan 11, 2011

The updated economic system sounds interesting as well.

I wonder what they have planned for that?

 

on Jan 12, 2011

Sweet, I can hardly wait.

Also, seeing the description of Shadow World in an official press release gets me right her *points* right here.

on Jan 12, 2011

Sounds like a lot of great stuff to me

Does "an updated economic system" pertain to the entire resource system, or just to gold? Either way, I can't say I see the current economic system as particularly flawed - trade could be more than it is, sure, but the system as a whole is, at least in my mind, entirely adequate.

on Jan 12, 2011

nrich61
if id known the cutoff for the expansion being free was 12/31/10, i would have bought it a day earlier :/ lame
It has been repeated many many times in many different threads.

on Jan 12, 2011

^^^ And the cutoff date kept getting pushed back and back and back yet again!!  And you can still get a fat discount if you preorder.  Nothing lame about how this all went down.  Stardocks gone long past the above and beyond point.  There is nothing here to disparage them for.

 

 

Whohoooo!  I'm anxious to learn more.  Guardian monsters, interesting locations, wizard champs, world spells... Yeah man, sounds fun!

on Jan 12, 2011

WhiteElk
^^^ And the cutoff date kept getting pushed back and back and back yet again!!  And you can still get a fat discount if you preorder.  Nothing lame about how this all went down.  Stardocks gone long past the above and beyond point.  There is nothing here to disparage them for.
You can always find something to disparage people for if you try hard enough.

on Jan 12, 2011

Cruxador

You can always find something to disparage people for if you try hard enough.

I cannot wait for someone buying the game in 2012 and complaining that he should get the first expansion for free because it's not his fault if he didn't get the chance to know about the game and the deal in time for 2010/12/31.

on Jan 12, 2011

WhiteElk
^^^ And the cutoff date kept getting pushed back and back and back yet again!!  And you can still get a fat discount if you preorder.  Nothing lame about how this all went down.  Stardocks gone long past the above and beyond point.  There is nothing here to disparage them for.

 

 

Whohoooo!  I'm anxious to learn more.  Guardian monsters, interesting locations, wizard champs, world spells... Yeah man, sounds fun!

 

Indeed. I'm excited about guardian monsters. I liked how there were guardians for the mana nodes in MoM.

More magic is always great too. Especially more magic using NPCs.

Really excited about the possibilities. ^^

 

on Jan 12, 2011

No new love for the dynasty system?

i hope too that dynasty gets some love

in 1.0 of the game when everthing was brocken i simple played the game becouse of dynasty

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