PLYMOUTH, MI - January 11, 2011 Stardock released the details of the next chapter in its Elemental fantasy strategy game world.  Elemental: Fallen Enchantress includes an all-new battle system, more sophisticated spell casting, an updated economic system, new game mechanics, more creatures, quests and much more.

Elemental: Fallen Enchantress will be released as a stand-alone game but will be free to all players who purchased Elemental: War of Magic in 2010 and will be heavily discounted for anyone who purchases Elemental: War of Magic prior to Fallen Enchantress’s anticipated Summer 2011 release.

Elemental is a strategy game in which players build a kingdom from the ground up in a shattered fantasy world. Players build cities, raise armies, research technologies, learn magical spells, go on quests, recruit heroes, negotiate treaties, learn spells, build a family dynasty and more.

In Fallen Enchantress players will be able to explore the world of Elemental and discover a wide range of unique locations, including dangerous wild lands that can’t be settled until they are conquered.  There are areas like the Bhinadmi Fissure, a massive chasm that spawns demons and earth elementals, until a player goes to the edge and challenges the elemental lord that dwells within.

These undiscovered lands contain new characters and creatures: from the tragic Butchermen who wander the lands around Red Springs trying to pass their curse off to another victim, to Morian the Ruin of Summer, who was once a powerful nature elemental who has been driven mad by the Cataclysm and the destruction of his forests.

Derek Paxton, lead designer for Fallen Enchantress, said, “In Fallen Enchantress we wanted to focus on exploring the world outside your kingdom’s borders.  The world isn’t empty and waiting to be settled, it is dangerous and needs to be conquered.  There are unique locations with their own history and guardians; monsters settled in their lairs and vast wild land areas that offer their own challenges and rewards.  There will be areas the player would do well to avoid for most of the game until he builds an army that is able to conquer them.”

To face these new challenges, Fallen Enchantress adds a host of spells and magical equipment.  Sacrifice a champion to summon a powerful demon in battle, envelop an entire enemy kingdom in the icy grip of winter or open a gateway to a shadow world that dark creatures can come through.  Players can also recruit champions who specialize in different types of magic and outfit them with magical equipment they create, recover from monster lairs or earn through quests.

 “Fallen Enchantress brings the world of Elemental alive.  Don’t expect many of your scouts to return, but those that are daring, lucky or strong enough to survive will be rewarded for their journey,” concluded Paxton.

Stardock has brought in additional talent in recent weeks to aid in the development of Fallen Enchantress including Jon Shafer, lead designer of Civilization V and Sci-Fi/Fantasy author David Stern to aid in the in-game lore.

Elemental: Fallen Enchantress is expected to be released in the Summer of 2011. It will be free to those who purchased Elemental: War of Magic in 2010 and be available at a significant discount for those who purchase War of Magic.

About Stardock

Stardock is one of the world’s leading developers and publishers of PC games and desktop software.  Its PC games include Sins of a Solar Empire as well as the Galactic Civilizations series. Its desktop software includes Object Desktop, WindowBlinds, and a host of other programs for customizing the Windows experience.  Its software can be found on most new Dell PCs as well as HP and other PC makers.  Learn more about Stardock by visiting www.stardock.com

www.elementalgame.com

 

Abeix Ceresa

Comments (Page 7)
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on Jan 13, 2011

Lord Xia
Crusader Kings is the shit.  Great game, the dynasty system in that is so great.

 

Indeed. It is awesome. CK II also looks fantastic.

A little more depth to the dynasty system would be excellent.

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I'd also love to see random events. That was one thing I really loved about cIV. Of course keep it optional as not everyone likes bad things happening to them. It really does add to the immersion in my opinion.

on Jan 18, 2011

Very interesting. Derek wants his own verison of Elemental. I can not blame you for not wanting your name with the original game. Looking forward to the second coming of Elemental under new leadership. It should be awesom.

Freebird out.

on Jan 19, 2011

I'm ready to fall under her spell....  bring on the enchantress  ... perhaps I am the one to keep her from falling? oh, never mind, what would be the fun of that?

on Feb 08, 2011

Coby90
My problem with this is most likely, EWOM will get some (X) features eventually that FE doesn't get, while FE will get some (X) features that EWOF doesn't get. Then I will most likely choose between which I like more and not play the other. But while the whole time I'm playing It I will be thinking, "Dang I wish FE had this feature like EWOM has, or Dang I wish EWOM had this feature like FE has". Since they both will be continued to be updated, there both bound to offer different things. If FE was to build upon EWOM, instead of being a new game, I would not have that issue, and things would be a whole lot simpler.

 

That's my view anyway...

My feeling exactly.

on Oct 11, 2011

I just bought Elemental:War of Magic. I think the core is done really well and the concepts of game play and look-n-feel are amazing, but the version I just bought is buggy(hacked together GUI, lack of guidance messages) and missing pieces (seafaring). It sounds like the next version of the game, Fallen Enchantress, will be an awesome expansion and potentially worth the money. With all of the problems I've had with War of Magic, I am scared of a repeat of what I just purchased. Will you be encouraging people like me to take a chance on the next release. I purchased after the above mentioned cut off date for free copy of the next game and from what I've gather from the forum, my version is buggier than the iniatial release.

on Oct 11, 2011

You won't get for free, but you will get a discount.  There will be a beta before release, I'd check the forums to see how people are responding to the game. 

 

Personally, i'm not the best person to look at- I'm often more critical of the stuff I like then the stuff I don't like.

 

 

on Oct 12, 2011

Alstein
There will be a beta before release, I'd check the forums to see how people are responding to the game.

 

I think this is unfair. A beta is incomplete by intention. If you want an opinion about a game that you can depend on, wait for the release and read reviews.

on Oct 12, 2011

Heavenfall

Quoting Alstein, reply 96There will be a beta before release, I'd check the forums to see how people are responding to the game.

 

I think this is unfair. A beta is incomplete by intention. If you want an opinion about a game that you can depend on, wait for the release and read reviews.

I wonder which way would beta evaluation be unfair. I think people had a lot better opinion on WoM before they saw the entire game.

Even the very first customer reviews on metacritic show 10's. Only after a few days did the shit start hitting the fan, pun intended.

on Oct 12, 2011

There were people slamming the game hard during beta.  Many of them did get a chilly reception.

 

I thought Stardock was going to fix stuff heavily before release, so I didn't get overly critical.  I regret not doing that, but I doubt my voice is listened to as much as some others.   I held my tongue a bit because of Stardock's rep, and the fact I knew how hard everyone was working, while I was worried about the crunch, I didn't want to slam a product people were working 18-hr days on (though the fact that you're having to work 18-hrs is a bad, bad sign)

 

 

on Oct 12, 2011

I had heard that the beta testers of WoM were slamming the game and Stardock was ignoring/banning people over it, but I wasn't around for that and like most internet stuff I hear, it's probably 45% completely untrue and 45% hyperbole.  But live and learn, I think Stardock have learned, they are going about FE in a different way and it will be released when it is truly good.  I hope.  I still have faith in Stardock as a company to be able to produce a good game, I am not writing them off as a one-hit wonder with GalCiv II yet.

on Oct 12, 2011

I think the fairest thing to do is to assume the game is terrible and will give you cancer. That is the official opinion of the people that are making it. Last Time I assumed the game would work out fine and look what happened. It is up to both the beta and the release to prove otherwise. I can guarantee that I will write a comprehensive review of it at both stages. 

The difference here is that this game has a massive budget by comparison and a tested game engine, not to mention a totally different development strategy. Is that what it will take or will this game still come up short in today's gaming world?

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