The previews for Elemental: War of Magic are rolling in this week, and the latest to hit my inbox is from the fine folks over at GameSpot.
“Our brief tour with the game covered several other additions to the game, such as combat balancing, which is currently intended to fairly let players who focus on combat develop a small army of highly trained warriors equipped with pricey weapons, but to put them on even ground with players who pursued a different research path, such as civics or questing. All the loyal subjects that populate your kingdom and diligently toil away on your farms providing you with your economy can be converted into a cheap standing army in a pinch, and even a small, highly advanced army equipped with the most expensive weapons and armor around may have trouble defeating a sufficiently large number of peasants with middling armor and weapons.”
Read the full preview at GameSpot.