The 2010 Game Developers Conference is done, and over the past few days the Stardock crew was busy showing off Impulse::Reactor while in San Francisco. Impulse::Reactor is a “revolutionary” feature that will allow developers to integrate many features such as achievements, GOO, and more into their games. Brad Wardell has written an extensive overview of Impulse::Reactor, and has also filmed a demo video showcasing some of the highlights of Impulse::Reactor.
You can see both here.
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