Published on March 15, 2010 By Island Dog In Sins News

The 2010 Game Developers Conference is done, and over the past few days the Stardock crew was busy showing off Impulse::Reactor while in San Francisco.  Impulse::Reactor is a “revolutionary” feature that will allow developers to integrate many features such as achievements, GOO, and more into their games.  Brad Wardell has written an extensive overview of Impulse::Reactor, and has also filmed a demo video showcasing some of the highlights of Impulse::Reactor.

You can see both here.

Link


Comments
on Mar 16, 2010

"...a “revolutionary” feature that will allow developers to integrate many features such as achievements..."

 

I know I'll always remember where I was when I heard the news. A truly remarkable achievement!