As you might have read in my earlier post , I received an ATI 5870 video card and I had to nickname it “the beast”, because this sucker is big, and that’s just how I like it.  I’m upgrading from an ATI 4850, which is another fabulous video card, but I’m certainly not going to deny myself the opportunity to try out this latest one. 

If you are interested in all the fancy numbers, you can view the technical specs here , but here are the main features from the ATI site.

  • Get unrivalled visual quality and intense gaming performance and for today and tomorrow with support for Microsoft® DirectX® 11
  • With ATI Eyefinity technology get the ultimate immersive gaming experience innovative ‘wrap around’ multi-display capabilities
  • Tap into the massive parallel processing power of your GPU with ATI Stream technology and tackle demanding tasks like video transcoding with incredible speed
  • Feel the brute strength of more than 2 teraFLOPS plowing through the most demanding games
  • Experience the speed, responsiveness and performance of ultra-high bandwidth GDDR5 memory
  • ATI CrossFireX™ technology with multi-GPU support offers advanced scalability

ati5780_2 ati5780_3

As you can see in the images above, this is obviously a dual-slot card, meaning it’s going to take up two spots on the back of your PC.  This wasn’t a problem for me as I don’t have any other PCI cards installed, but it’s something you need to take into consideration.  Installation was quick, just make sure both slots are free, snap in the card, and hook in the power.  After making sure it was securely in, it was ready to go.  Next step was booting up and installing the latest Catalyst drivers, which is a straightforward installation and I didn’t run into any issues whatsoever.

ati5780

On the card it has two DVI outputs, an HDMI output, and a DisplayPort output.  In my current setup I have two 22” widescreen monitors hooked up to the DVI ports.  I’m still contemplating on what to do with the HDMI port. Anyways, after the driver installation I had to go into the display properties and easily configure Windows 7 to setup the dual-monitors to display as I want them to which is the main monitor on the right, and the second on the left.

I just installed this a day ago, so I’m going to break it in for a bit, and then follow-up with a review on the performance of the card from a user point of view, not the super technical number crunches you often see. 


Comments (Page 3)
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on Feb 17, 2010

Jafo

Thanks for correcting me.

NP, BTW....60ms, or about 1/16th of a second would be well and truly noticed....

on Feb 17, 2010

more close to 1/17th. Sure mate if you can react in that amount of time (recive information, anylyze, decide what action to take and transfer it onto keyboard) then you must veery 'special'. I wonder in which department Brad keeps such a special people???

on Feb 17, 2010

PCPrincess
What kind of PSU do you have set up for that rig? (I'm gonna build my first one soon!) I'm still using an Nvidia 8800. I'm hanging in there though till I can afford to buy all the parts and pick a nice roomy case.

It's an Antec 500w I believe.

 

on Feb 17, 2010

irek1988
So... 60ms lag. That is not even 1/100 of second. I bet pro like you can cast 5 pots and 3 fireballs in Wow or other Pro game .

I'm strictly talking about first person shooters here. WOW is not a FPS.

Imagine this scenario. You have a fairly small target moving across the screen, it takes 1 second for it to cross it. If every frame shows you where the target was 8ms ago, you have a very much higher probability of clicking on it than if you see where the target was 33ms ago.

If I had any talent in coding, I'd make small game to test it. Just have a 4x4pixel dot moving over the screen in 1 second, the aim of the game would be to click as fast and accurately on the dot as possible. 9 runs should be done, random order on the FPS but 3 times on each framerate (30, 60 and 120FPS, framerate not revealed to the player). Then just show the average distance the clicks was from the dot for every framerate. I'm confident that the difference would be quite apparent.

(I figured out a better way to do this test, but as I don't think anyone is really going to take a crack at doing it, I won't bother with changing this.. )

What else do you recomend?? Should I cut my keyboard and monitor  cable to 100 mm so it will have better response time? that will give another 1/100 second advantage againts those pros. And maybe i should sit closer to monitor so i will see the action faster again.

Electrical signals travel at the speed of light, there's no way you can cut a cable and have anywhere near a 1/100th of a second gain.

 

on Feb 17, 2010

VonVentrue

Quoting PCPrincess, reply 27What kind of PSU do you have set up for that rig?
Good question.

Anyway, I've been looking forward to upgrading for quite a while, but I've recently come across reports from a sizeable number of people whose 5xxx cards suffer from the "gray screen crash" issue which still hasn't been resolved. I'll probably wait a bit longer and see how the situation unfolds. 

I'm pretty sure that if you use the 9.12 hotfix version drivers this is a nonissue. The drivers are somewhat awful atm. 10.1 9.11 F-.

on Feb 17, 2010

the i7 with an ati 260 seems to run real nice for me.  Demigod in full tilt.  sins though will slow down on large maps about mid to late game, but that has been the case for some time with sins, regardless of the rig

on Feb 17, 2010

more close to 1/17th. Sure mate if you can react in that amount of time (recive information, anylyze, decide what action to take and transfer it onto keyboard) then you must veery 'special'.

In 1/16th of a second an F1 car will have travelled about 18 feet.  On start/finish in 1995 F1 GP Adelaide [the last one] I worked out the view-angle of the car numbers on the sidepod.....I had 0.2 seconds 'window of opportunity' to recognise the car...locate the number position and read/register the number.  It was my job to let Race Control know when [and the car number of] the last car before the chequered and the first car to receive it [win]. [It was Hill, BTW]. 'Terminal' speed at S/F in Adelaide is about 160mph or about 234 feet per second.

Next weekend it's the World Superbikes at Phillip Island....where the fastest terminal speed [front straight] was recorded at 336kph [MotoGP].  Being a Comms Observer for the FIA/FIM is not a job for a 3 toed sloth ....

on Feb 18, 2010

I have an interesting situation because my LCD monitor actually refreshes at 120hz regardless of my computer's refresh rate setting (apparently it was designed to reduce the "ghosting" effect some lower-end LCD's have).

I figure that having a 60hz refresh rate set on my computer is actually limiting the framerate.  True, the game itself may actually be running at 75+ FPS, but if the monitor is only refreshing 60 times per second, then your framerate is effectively reduced to 60, right?

With that in mind, of course you would hardly be able to tell the difference between 100 FPS and 30 FPS on a monitor, because the monitor is displaying a solid 60-75hz anyway.  I believe the main contributor to playback smoothness would be V-Sync, to make sure the action moves at a constant speed.

To make my point, all DVD's are recorded at 24 FPS, yet the action looks smooth enough because of motion blur.  Yes, you would be able to tell a difference between 24 and 60 FPS, because action sequences (or anything involving fast movement) would look much cleaner at 60 FPS, due to less motion blur being needed to simulate the same effect.  However, in my opinion FPS rates above 60 don't make as much of a difference when talking about fluid motion, but rather makes movement seem clearer.

Don't get me wrong though.  Games in my opinion require at least 60 FPS to display smoothly.  I don't think it's because of the actual framerate though, but rather the lack of motion blur.

on Feb 18, 2010

To make my point, all DVD's are recorded at 24 FPS,

Not quite right.... there's Pal and then there's NTSC ....

on Feb 20, 2010

Not quite right.... there's PAL and then there's NTSC ....

Oh, true.  I guess what I meant to say was that film is generally encoded at 24 FPS (though animated films are 30 FPS).

on Feb 20, 2010

EDIT: Double post.  This site really drives me crazy.

on Feb 21, 2010

For FPS games fps is the be all and end all.

Try flipping your POV 180° in a fraction of a second and see how 30fps gets you disorientated due to drawing lag.

For FPS games 100fps is about the minimum usable for serious combat.

 

 

on Feb 21, 2010

Wow or other Pro game

Anyone who thinks WOW is a pro game needs to get out more...

on Feb 21, 2010

 

 

The 5870 is nice.

But for my nephew's current dream machine I opted for the 5970.

Nearly as good as 2 5870's, but in a single slot with less cost than two 5870's. And he has the option of adding another.

 

Here are the specs of his 'wish machine':

Thermaltake Spedo VI9000
Intel Core i7-920
Kingston HyperX 6GB (3 x 2GB) 240-Pin DDR3 SDRAM DDR3 1333
MSI X58 Pro-E
Thermaltake Toughpower W0133RU 1200W
Diamond Radeon HD5970 2GB PCI-Express Video Card
Intel X25-M 160GB (SSD)
Seagate 500GB Serial ATA/300 16MB Buffer Retail Hard Drive Kit - ST3500641AS-RK
Microsoft Sidewinder X8 Gaming Mouse with BlueTrach Technology
Logitech G15 Gaming Keyboard
Samsung 2243SWX 21.5" 1080p Widescreen LCD Monitor
Plextor Internal 6X Blu-Ray Combo Super Multi Drive

Win7 Pro x64 as the OS

 

I haven't spec'd out a system in several years, but this combination seems (to me) to be about the best for a ~$3,000 system that is for gaming. Any suggestions are welcome.

 

 

 

on Feb 24, 2010
IMHO go for Logitech G500/G9x gaming mouse, that's where you certainly won t lose. Oh and anyways: great job with choosing the components, as it's not an overkill with the CPU being not THAT expensive, but you won't notice it being any slower; maybe you should cut the cost w/ a 1000W PSU... but well, the more the merrier
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