Big Download had a chat with Stardock’s Brad Wardell about Sins of a Solar Empire: Diplomacy recently.

The second mini-expansion, Diplomacy, sounds like it will have less of a combat focus this time. Why did you want to improve on the game's non-combat features?

Probably the biggest reason has to do with allowing a lot more flexibility for players. Prior to Diplomacy, players had virtually no control over which players they were at war with. Inevitably, this meant that good players ended up with all the computer players against them which could get frustrating for players. Now, those players can play a deadly diplomatic game of keeping different sides at bay while they pursue their larger agendas.”

Read the full interview over at BigDownload.com.

 


Comments
on Feb 05, 2010

 

"Last fall it was revealed that there would be no third Sins mini-expansions but that something else Sins-related was in the works. Can you give us any hints on these plans?"

My lips are sealed.

I wonder what the big secret is about and why it would need to be kept a secret.

on Feb 06, 2010

 

on Feb 06, 2010

 


"Last fall it was revealed that there would be no third Sins mini-expansions but that something else Sins-related was in the works. Can you give us any hints on these plans?"

My lips are sealed.


Hmmm..... Sinister....

"woops double post"

on Feb 14, 2010

seems like a story/campaign driven game is in the works

on Feb 15, 2010

 

It's also possible that they want to do something else with the game but just haven't figured it out yet, so instead of admitting that they try to whet people's appetites by saying that whatever is next is a secret.  Outsiders really do have no idea what goes on inside a business in terms of their plans and strategies.  Perhaps they're debating whether to make a full expansion for Sins or to just produce a Sins-2.  My money is on a Sins-2 since Stardock seemed to do well with Gal Civ II.