Big Download had a chat with Stardock’s Brad Wardell about Sins of a Solar Empire: Diplomacy recently.
“The second mini-expansion, Diplomacy, sounds like it will have less of a combat focus this time. Why did you want to improve on the game's non-combat features?
Probably the biggest reason has to do with allowing a lot more flexibility for players. Prior to Diplomacy, players had virtually no control over which players they were at war with. Inevitably, this meant that good players ended up with all the computer players against them which could get frustrating for players. Now, those players can play a deadly diplomatic game of keeping different sides at bay while they pursue their larger agendas.”
Read the full interview over at BigDownload.com.