You have been hearing a lot about WindowBlinds 7 and textures lately.  We have also introduced a new UIS0 skin format, which will allow users to easily modify Aero with textures, colors, etc.  Using textures is a great way to modify a skin with a texture of your liking, or to just apply a texture to Aero for a simple and subtle change in the default user interface of Windows.

Now I want to show you how to actually do it!

First you need to have a texture image.  You can either create your own, or grab one from images searches from Bing or Google.  Just make sure the graphics are yours or have permissions if distributing them.  It’s hard to say what a good size is for a image file, but one important tip is to make sure the texture file has good seamless edges if you plan on tiling it throughout the skin.

For this tutorial I found a nice texture image of water.  I thought that would be an interesting effect.

Now open the WindowBlinds configuration, select the skin you wish to texture, and click the textures tab at the bottom.

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This tab will let you choose from one of the installed textures, and any texture effects you create will also show up here.  To create our own effect, select Create effect near the bottom.

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In this window you will see you have three different areas that you can apply a texture to.  The window frame, taskbar, and start menu.  You can apply a different texture to each section, or you can use the same for all. 

Click Create new.  A new window will popup, and you can select a new image file to load, or load a previous image from the File menu.

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As you can see, I loaded my water texture image and now you can use the slider to scale the image to your liking.  You can also select whether or not to tile the image by checking the box.  Once you are happy with your image, go back to the File menu and save it.  This will create your new texture and will then be visible in the texture area of WindowBlinds.

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I selected the water texture for all three areas, and in the screenshots above you can see my newly created texture along side the rest of them.  All you have to do now is select it.

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I have to admit this water texture came out really nice.   If you need to edit the textures or even delete them, those options are available right next to the Create buttons.  A new feature in WindowBlinds 7 will allow you to package textures in a .wba file. All you have to do is place your .texture file and image file into .zip, and rename it as an .wba file.

You should now have a good idea on how to create and apply your own textures with WindowBlinds.

www.windowblinds.net


Comments
on Oct 22, 2009

leave it to me to be the party pooper......I have no problem with the Windowblind textures........how do you get the explorer textures to work......

I've copied the same files from the Windowblinds/textures folder into the Vista Images/Textures folder but no joy.......

on Oct 22, 2009
There's a file in the Vista Images folder called backgrounds.uis.

You have to add an entry in that file for the new image in the Textures folder.

Typical entry looks like:

[30]
Image = Vista Images\Textures\Shallow Stream.TGA
Name = "Shallow Stream
on Oct 22, 2009
Would be nice if the explorer backgrounds tab had the 'create', 'edit', etc. options also.

on Oct 22, 2009

Why don't I see that "Create New" option in my WB config???

on Oct 23, 2009
Seems that as a side effect of upgrading WB (as in the latest one released today), is that it replaces the backgrounds.uis file, tanking any changes we might have made.

Just for info
on Oct 23, 2009

thanks for this one!!


on Oct 23, 2009
Thanks for the great tutorial. Now that I know how to drive this thing, I am good for many hours of messing with colors and patterns. I do have one issue though. There is a little check box that says "Use texture color". If I uncheck the box, I still get the texture color applied to the Start menu and to the sides of the window frames. The task bar and the remainder of the window frames show up as textured, but in the original color of the blind. Am I missing a step in this procedure?
on Oct 23, 2009

Textures are SO COOL!

on Oct 23, 2009

There's a file in the Vista Images folder called backgrounds.uis.

You have to add an entry in that file for the new image in the Textures folder.

Typical entry looks like:

[30]
Image = Vista Images\Textures\Shallow Stream.TGA
Name = "Shallow Stream

Thanks

on Oct 24, 2009

Why don't I see that "Create New" option in my WB config???

anyone know?

on Oct 24, 2009

Make sure you are using the latest build (New one was released Thursday night)

Those buttons should be visible on the textures tab (not the Explorer backgrounds tab)

on Oct 24, 2009

Thanks Neil.... Got it now

 

on Nov 03, 2009
I tried to turn a .jpg image into the textures picture and it did give it a .tga but it did not work... It will not apply the texture on XP Pro Any help would be appreciated. Thanks