Continuing with their recent interview with Stardock’s Brad Wardell, Shacknews.com has posted the second part of the interview. The first interview was mainly focused on Elemental: War of Magic, and this part is a bit more focused on PC gaming in general.
Shack: Right. And I think you have to take advantage of the PC's strengths. Elemental's extreme zoom is a good example of that. That's instantly attractive to a PC gamer, and it's something native to the platform.
Brad Wardell: Yeah, it facilities something that... Galactic Civilizations II had it in 2006, Supreme Commander had it in 2007, Sins had it in 2008. And it makes a big difference--it's something you can't do on a console yet.
As always, it’s a great read. Check out the full interview at Shacknews.