The GameSpot crew caught up with the GPG crew in London recently, and got an updated look at Demigod.

“The single-player game sounds like an interesting proposition. The developers explained that they took a fighting-game model and applied it to the strategy genre. This means that each game will take place over five rounds, and the god with the most points is declared the winner. It also means that the five-hour campaign is designed to be completed many times over with different characters. The level design for the arena also indicates the fighting-game influence, and it means that the battles are fast and frantic. We were particularly impressed with the level design: The prison was a huge crystal structure that encased a huge monster, and his eyes follow the camera as you pan around the action. We also got to see two demigods: the Torchbearer, who switches between fire and ice modes, and Sedna, who can disable other players' spellcasting abilities.”

Read the full article at GameSpot.


Comments (Page 1)
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on Dec 04, 2008

Not bad, a look at the singleplayer

Now.. where's that Beta 2?

on Dec 04, 2008

Not exactly the journal I was hoping to see today!

on Dec 04, 2008

You can check my thread for info/rumors here for info on the release of beta 2.

 

I'm excited to see the map mentiond:

"We were particularly impressed with the level design: The prison was a huge crystal structure that encased a huge monster, and his eyes follow the camera as you pan around the action."

This sounds so awesome.

on Dec 04, 2008

What upsets me here is the quote that “There will be more demigods and arenas released as downloadable content after release, although no pricing or release details have been given as yet.” I thought early on that download content and updates were going to be free. However this sure looks like from the start pay 2 play. First we are a month behind on beta 2 still have no idea what the general are going to be. Now we have to pay for maps and DG’s or stay with the eight that come with the game. I am starting to get a bad feeling here.

on Dec 04, 2008

lprometheus
What upsets me here is the quote that “There will be more demigods and arenas released as downloadable content after release, although no pricing or release details have been given as yet.” I thought early on that download content and updates were going to be free. However this sure looks like from the start pay 2 play. First we are a month behind on beta 2 still have no idea what the general are going to be. Now we have to pay for maps and DG’s or stay with the eight that come with the game. I am starting to get a bad feeling here.

 

Hold on here.  You are taking a short article that seems quickly written as word from the devs.  From what I have heard, there are plans to release a couple of demigods and maps post launch free if the game sells well enough to support it.  Then there will be a microexpansion similar to entrenchment with sins that will add more content.  It is important to voice your opinion, but this information must be taken in proper context.  This is an extremely short article with a single player focus.  This info on downloadable characters was likely mentioned as a last minute comment without being full discussed by the devs or the author of the article.

on Dec 04, 2008

“There will be more demigods and arenas released as downloadable content after release, although no pricing or release details have been given as yet.”

No pricing details. That doesn't even mean it will be priced. It probably will be free, so relax.

I am getting irritated with tentative dates and noncommital words on the beta 2 though. They haven't said they won't release it today, but this journal seems like a consolation post. To be honest, I wish they'd just give us what they have, rather than spend another week smoothing out the edges, simply because they were targeting for last week, they said it was close, and they already had to push the release back twice. It's like the carrot on a stick, they keep stringing us along.

Especially for those of us still locked out of the beta.

on Dec 04, 2008

OrleanKnight
Not exactly the journal I was hoping to see today!


THIS

on Dec 04, 2008

Quote from the article:

"Demigods is set for a March 2009 release, and those who preorder the game are promised a slot on the currently running open beta."

I just wish this was true.

So it's another week of waiting... just one more... hopefully.

[\crybaby]

on Dec 04, 2008

i would like to know if there will be some possibility for creating demigods/skills/items on my own.

this would be a great advantage to this game. of course, the demigods need to be balanced, before they get verified and released, but i know a lot of people which spend days in working on maps in warcraft 3 and i imagine, that with a tool to import own demigods especially, this game could get even better as i could expect.

i am sure there are a lot of interested customers, which are well known in pointt of designing something like that. for sure it would be like a second project to create something like a demigod-editor. but to give a possibility to create own demigods by giving some information how to... there could come up great results... think of dota, one of the greatest mods i have ever seen resulted of something compareable the part of own items is even in my opinion something what is not good for balance, very fast there are too many items available and the demigod maps get overfilled...

the next point i would like to know is how the possibilitys of creating mods for demigod will be? for example with a map editor similar to the map editor of warcraft 3 it should be easily possible to set up somethin releated to footmen or a map which comes up with direct RTS feeling by modding some parts of the game. such possibilitys keep wc3 alive since release, which was over 5 years back in time if im right...

on Dec 04, 2008

i would like to know if there will be some possibility for creating demigods/skills/items on my own.

There will be no mods to this game at all as stated from the start now we know why they want to charge you for maps and DG's go team.

I am starting to think punt. LMAO

on Dec 04, 2008

sighPrometheus [shakes head]

7hyrael -

There will be no official mod support at release, but the game will be as moddable as Supreme Commander, and small mods which work on SupCom have been successfully used in beta (same engine). 

No mention of truly custom demis has been made by devs, but this would be a pretty amazing feature if you took it to City of Heroes extremes

on Dec 04, 2008

7hyrael

the next point i would like to know is how the possibilitys of creating mods for demigod will be? for example with a map editor similar to the map editor of warcraft 3 it should be easily possible to set up somethin releated to footmen or a map which comes up with direct RTS feeling by modding some parts of the game. such possibilitys keep wc3 alive since release, which was over 5 years back in time if im right...

I don't think I have seen you much before, so I assume you are not currently in the beta.  Maps are a little trickier to make in Demigod.  Demigod maps are extremely beatiful and unique.  The complex 3d nature of the maps and map animations require the maps to made in a 3d editor before being exported to Demigod.  For this reason there will be a limited ability to create new maps.  Current maps can be highly modded on top of the existing 3d model.  There is a possiblity, discussed by devs, that an exporter could be released that allows 3d maps to be imported into Demigod, but that is only a possibilty at this point.

 

7hyrael, I personally think a map exporter would be great and would really like to see the community have access to this.  If we could creat maps, even if it was only a small group who had the expertise, I think some amazing and fun maps could be made.  Here's hoping.

on Dec 04, 2008

lprometheus


i would like to know if there will be some possibility for creating demigods/skills/items on my own.
There will be no mods to this game at all as stated from the start now we know why they want to charge you for maps and DG's go team.
I am starting to think punt. LMAO

There's nothing preventing people from making mods. We're just not supporting it.

As for  additional Demigods, we plan for there to be free additional maps and Demigods. That doesn't preclude us from releasing more Demigods in a future expansion too of course.

on Dec 04, 2008

Draginol


There's nothing preventing people from making mods. We're just not supporting it.

As for  additional Demigods, we plan for there to be free additional maps and Demigods. That doesn't preclude us from releasing more Demigods in a future expansion too of course.

Thanks for official word.  This will hopefully dispel some of the misconception and general paranoia in a few posts on here (yes lprometheus, I'm looking at you).

on Dec 04, 2008

Draginol








There's nothing preventing people from making mods. We're just not supporting it.

As for  additional Demigods, we plan for there to be free additional maps and Demigods. That doesn't preclude us from releasing more Demigods in a future expansion too of course.


This is good news

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