Big Download has an interview they did with Gas Powered Games which discusses various aspects of the upcoming PC game, Demigod.
“ First, how did the idea for Demigod come about?
The idea for Demigod started with Chris Taylor and John Comes setting out to investigate creating a real-time strategy game in the Dungeon Siege world. From that starting point, John and Chris explored many options, but ultimately settled on a game that was less RTS and more action. The early design goals borrowed heavily from first person shooters and role playing games- compelling characters you feel attached to, gripping combat that has you fighting as early as possible and keeping shorter games than traditional strategy titles.”
Link: Full interview at Big Download