Island Dog's Articles In Elemental News » Page 17
January 17, 2012 by Island Dog
As you probably have noticed, we have launched a brand new website for the Elemental series. This is a complete re-design for the upcoming release of Fallen Enchantress and future endeavors in the Elemental world. Take a browse through and let us know what you think! http://elementalgame.com/  
January 17, 2012 by Island Dog
As you probably have noticed, we have launched a brand new website for the Elemental series. This is a complete re-design for the upcoming release of Fallen Enchantress and future endeavors in the Elemental world. Take a browse through and let us know what you think! http://elementalgame.com/  
September 27, 2011 by Island Dog
Stardock is excited to announced the v1.4 update for Elemental: War of Magic!  Current users can update to v1.4 via Impulse, and includes a variety of updated features and fixes. Full changelog can be found here , and here is the highlights: Max army size reduced from 12 to 6 units AI more generous about imbuing their champions Increased # of turns on many improvements from 1 turn to 3 turns Tech multiplier reduced from 1.5 to 1.3 (faster research) AI more greedy when demanding...
September 27, 2011 by Island Dog
Stardock is excited to announced the v1.4 update for Elemental: War of Magic!  Current users can update to v1.4 via Impulse, and includes a variety of updated features and fixes. Full changelog can be found here , and here is the highlights: Max army size reduced from 12 to 6 units AI more generous about imbuing their champions Increased # of turns on many improvements from 1 turn to 3 turns Tech multiplier reduced from 1.5 to 1.3 (faster research) AI more greedy when demanding...
July 18, 2011 by Island Dog
The latest Jumping the Shark Podcast features Stardock’s Derek Paxton and Jon Shafer talking about what’s going on with Fallen Enchantress.  Check out the link below and take a listen! http://gameshark.libsyn.com/jumping-the-shark-episode-80
July 18, 2011 by Island Dog
The latest Jumping the Shark Podcast features Stardock’s Derek Paxton and Jon Shafer talking about what’s going on with Fallen Enchantress.  Check out the link below and take a listen! http://gameshark.libsyn.com/jumping-the-shark-episode-80
May 18, 2011 by Island Dog
GameZone.com has an interview up with Stardock’s Derek Paxton and Jon Shafer on the progress of Elemental: Fallen Enchantress ! GZ: Please describe what players can expect once they jump into Fallen Enchantress. DP: They can expect a game that merges a 4X game and a role-playing game. Many 4X games have adopted some RPG conventions (units that gain experience, etc.), but in Fallen Enchantress those RPG aspects are as effective as more traditional 4X strategies. Instead of...
May 18, 2011 by Island Dog
GameZone.com has an interview up with Stardock’s Derek Paxton and Jon Shafer on the progress of Elemental: Fallen Enchantress ! GZ: Please describe what players can expect once they jump into Fallen Enchantress. DP: They can expect a game that merges a 4X game and a role-playing game. Many 4X games have adopted some RPG conventions (units that gain experience, etc.), but in Fallen Enchantress those RPG aspects are as effective as more traditional 4X strategies. Instead of...
May 3, 2011 by Island Dog
The v1.2 patch for Elemental: War of Magic has been released today!  Current customers than find the update via Impulse, and you can go to the following link for the long list of changes. https://forums.elementalgame.com/408299 Some changes include: Raze city no longer requires a tech and is available right off the bat for all of your cities. Prestige penalty for multiple cities has been broken out in the Other category on the city screen (instead of being a part ...
May 3, 2011 by Island Dog
The v1.2 patch for Elemental: War of Magic has been released today!  Current customers than find the update via Impulse, and you can go to the following link for the long list of changes. https://forums.elementalgame.com/408299 Some changes include: Raze city no longer requires a tech and is available right off the bat for all of your cities. Prestige penalty for multiple cities has been broken out in the Other category on the city screen (instead of being a part ...
April 21, 2011 by Island Dog
A big congrats goes out to xmorg who has won the Fallen Enchantress “Design a Trait” contest !  His trait, Outlaw Connections, took the top spot! “The Hero has spent some time with the lawless and knows a little about how to communicate with bandits. The Hero may recruit bandits he encounters in the wilds, at a small cost of gold and prestige. Bandits can be disbanded and add to the population. The hero cannot propose to marry them. Bandits ma...
April 21, 2011 by Island Dog
A big congrats goes out to xmorg who has won the Fallen Enchantress “Design a Trait” contest !  His trait, Outlaw Connections, took the top spot! “The Hero has spent some time with the lawless and knows a little about how to communicate with bandits. The Hero may recruit bandits he encounters in the wilds, at a small cost of gold and prestige. Bandits can be disbanded and add to the population. The hero cannot propose to marry them. Bandits ma...
April 12, 2011 by Island Dog
Stardock CEO Brad Wardell is on this weeks edition of the Jumping the Shark podcast.  A big topic of discussion is the GameStop sale, and what’s ahead for Stardock and PC gaming. http://gameshark.libsyn.com/jumping-the-shark-episode-64
April 12, 2011 by Island Dog
Stardock CEO Brad Wardell is on this weeks edition of the Jumping the Shark podcast.  A big topic of discussion is the GameStop sale, and what’s ahead for Stardock and PC gaming. http://gameshark.libsyn.com/jumping-the-shark-episode-64
April 4, 2011 by Island Dog
Today we open up community voting in the Design a Trait contest for Elemental: Fallen Enchantress.  The top 5 traits were chosen and now it is your turn to cast your vote for the winner, which their trait will be implemented into the upcoming Fallen Enchantress! Get to voting! http://elementalgame.com/contest