Originally posted by Brad on the Steam forums. http://steamcommunity.com/app/228880/discussions/1/364042262885766841/ Greetings! Lots to talk about. ## Ashes v1.12 ## This week we should have Ashes v1.12 out. The PHC Refinery is in this build along with bunches of small, UI tweaks and fixes. The main balance change will come in the form of the Punisher's damage being reduced and the Brute getting some more HP. The Reaper will probably also get a...
Originally posted by Brad on the Steam forums. http://steamcommunity.com/app/228880/discussions/1/364042262885766841/ Greetings! Lots to talk about. ## Ashes v1.12 ## This week we should have Ashes v1.12 out. The PHC Refinery is in this build along with bunches of small, UI tweaks and fixes. The main balance change will come in the form of the Punisher's damage being reduced and the Brute getting some more HP. The Reaper will probably also get a...
Brad posted his latest dev status post over on Steam, so I'm copying the post here. ************ HI all! ## v1.11 change log ## https://forums.ashesofthesingularity.com/477374 This is supposed to come out this week but between Ashes, GalCiv III and OTC the QA guys are pretty busy. ## Staffing Changes ## We've added a lot more artists to the game since release. Obviously, we wish we could have had more artists earlier but part of Stardock's policy...
Brad posted his latest dev status post over on Steam, so I'm copying the post here. ************ HI all! ## v1.11 change log ## https://forums.ashesofthesingularity.com/477374 This is supposed to come out this week but between Ashes, GalCiv III and OTC the QA guys are pretty busy. ## Staffing Changes ## We've added a lot more artists to the game since release. Obviously, we wish we could have had more artists earlier but part of Stardock's policy...
Designer Callum McCole (GGTheMachine) faces off on the Frosthaven map against one of the community's top players, Amelie, in the grand final of the August Escalation Tournament.
Designer Callum McCole (GGTheMachine) faces off on the Frosthaven map against one of the community's top players, Amelie, in the grand final of the August Escalation Tournament.
“In 2012, Stardock was at a point where we wanted to make games that couldn’t be made with current engines,” Ashes of the Singularity designer Derek Paxton told GamesBeat. “When I first came to Stardock, I said, ‘Hey, listen, let’s quit making a game engine and concentrate on making games. We’re a small company. We don’t have a huge staff. Let’s focus on the part that we’re really passionate about. Let’s make the games.’ [CE...
“In 2012, Stardock was at a point where we wanted to make games that couldn’t be made with current engines,” Ashes of the Singularity designer Derek Paxton told GamesBeat. “When I first came to Stardock, I said, ‘Hey, listen, let’s quit making a game engine and concentrate on making games. We’re a small company. We don’t have a huge staff. Let’s focus on the part that we’re really passionate about. Let’s make the games.’ [CE...
There is a community comp stomp coming up on September 2nd for Ashes: Escalation players! SchismNavigator has all the info here: https://forums.ashesofthesingularity.com/484802/Event-Community-Comp-Stomps-2nd-September
There is a community comp stomp coming up on September 2nd for Ashes: Escalation players! SchismNavigator has all the info here: https://forums.ashesofthesingularity.com/484802/Event-Community-Comp-Stomps-2nd-September
Designer Callum McCole (GGTheMachine) faces off on the Kralon map against one of the community's top players, Rebellions.
Designer Callum McCole (GGTheMachine) faces off on the Kralon map against one of the community's top players, Rebellions.
Managing designer Callum McCole showcases the second mission in the Genesis Campaign on the Much Harder difficulty.
Managing designer Callum McCole showcases the second mission in the Genesis Campaign on the Much Harder difficulty.
Happy new year! Here's what we're working on. ## Version 1.5 series ## Last month version 1.5 was released but that isn't the end of the 1.5 updates. In particular, these features/enhancements/bug fixes are scheduled to get added in 1.51/1.52/1.53. 1. Update UI. We're bringing the Escalation UI over to the base game. The larger fonts and general layout are easier on the eyes. 2. Replays. This is something that has been a lot harder to do...