RTSguru.com has up an interview with Stardock's Derek Paxton about the recent acquisition of Star Control.
"RTSGuru: Why was the old 1992, sci-game Star Control 2 such a success?
Derek: They struck the perfect balance between involving the player in a linear storyline and allowing them to roam in a huge, interesting universe. The game is still fun to play today and the player is always tempted with the promise of something new and strange (sometimes very strange) that is ready to be found."
Read the full interview here.