Published on June 8, 2010 By Island Dog In Demigod Journals

Gas Powered Games and Stardock are excited to release the v1.3 update for the popular real-time tactical strategy game, Demigod.  This update includes a host of fixes and improvements.

Fixes:

  • Abilities while moving fix: Demigod movement has been re-architected to resume attacking previous targets after using abilities. This fixes multiple problems with triggering Demigod abilities while moving.The following exceptions and modifications are by design:
  • Direct targeted abilities, where it makes sense, will cause the Demigod to switch targets (like Warp Strike and Pounce). This will also set the old target variable so if they use a further ability they will go back to attacking their new target.
  • Escape abilities (like Warp Scroll and Bat Swarm) will not re-engage the old target and will actually clear the old target so using another ability will not cause you to re-engage.
  • Giving a move order will clear your old target. So, giving a move order and then casting Warp Area will cause DA to attack whatever he ends up closest to.
  • Fix for ranged units stopping short when ordered to attack structures.
  • Fix for summoned minions not starting at max health when the player has +minion health items.
  • Fix for Oculus' Ball Lightning spawning in invalid locations.
  • Unclean Beast's Plague ability will no longer overwrite Post Mortem.
  • Wings of the Seraphim will no longer be removed when healed.
  • -Heart of Life effects will no longer be removed when healed.
  • Fix for obscure Russian-translated map domination crash. Thank you, Ptarth, for helping to point the way on that.

Improvements:

  • Achievement and Single Player tournament screen Demigod lists now have scrollbars.
  • Oculus’ Ball Lightning will now benefit from standard minion HitPoint Buffs.

Demigod customers can update to v1.3 via Impulse.


Comments (Page 1)
on Jun 08, 2010

Awesome thanks guys!

on Jun 08, 2010

 Nice, thank you for continued support.

on Jun 08, 2010

Some questions though:

Does anyone know if Occ's brain storm was corrected to wipe out negative effects?

Does this mean, as oak, when i cast pent will i AA the opposing demi instead of random creeps?

Does this mean when Cloak is used the demi won't turn 180 degrees and start walking back into the fight?

 

on Jun 08, 2010

Was Occulus's electrocution ability fixed?

on Jun 08, 2010

thank you , I hope more will be coming

on Jun 08, 2010

OMG_Jongalt26
Some questions though:

Does anyone know if Occ's brain storm was corrected to wipe out negative effects?

Does this mean, as oak, when i cast pent will i AA the opposing demi instead of random creeps?

Does this mean when Cloak is used the demi won't turn 180 degrees and start walking back into the fight?

 

it wasn't (but still continues to do so with the lvl 15 ability)

Yes.

Yes.

on Jun 08, 2010

Thanks!

on Jun 08, 2010

I can not update the pulse. how?

on Jun 08, 2010

I can not update the pulse. how?

 

on Jun 08, 2010

well 2 out of 3 is good !

on Jun 08, 2010

FLooCH: If you're having trouble downloading the update, please do the following within Impulse:

-Click the blue menu button in the upper left
-Choose 'Preferences...'
-Click the 'Reset Data' button
-Close impulse and relaunch it. You may notice a long update time, which is normal as it is rebuilding the deleted info.

on Jun 08, 2010

Awesome!
Will there be more patches coming down the road?

 

Thanks for the Patch

on Jun 08, 2010

hey - can't check stats yet.  Did we see a stat reset as well?  I think there's been a reset every time we incremented dg version (1.1,1.2,etc).  Did this happen or will it happen?

on Jun 08, 2010

go to the settings and exit? but nothing happens!

on Jun 08, 2010

go to the settings and exit? but nothing happens!