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50% off Paradox Titles  
Free DLC Pack with pre-order  
Free HoI 2 with pre-order  

$12.95

$24.99

Complete Catalog Bundle $44.95
$9.99 $19.95

If you don’t have it already, be sure to grab your free copy of Impulse at www.impulsedriven.com.


Comments (Page 3)
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on Jul 25, 2009


Don't you dare try and claim that you are just following the law, you arn't...you're following a contractual obligation YOU signed up to when negotiating with the publisher of various games.


You can't have it both ways....either distributors follow their contacted limitations or they don't distribute.  That in itself is legally binding.

There is some twee assumption that online distribution works in a vacuum.  It does not.  It coexists with alternate distribution, not even necessarily of the same product ut of similar/related ones.  The determination of whatever price-point is appropriate for each market is dependent on co-existing distribution and alternate pricing agreements with others including retailers/distributors NOT engaged in off-site but online distribution.

There IS NO 'falling short' of retail practises other than an unreasonable impression on your part that differences in pricing must be intentionally unfair and discriminatory.

Well on this we shall have to disagree. I'd rather not get raped than get raped with lube.

But I really don't care if you want to blame the giant pink elephant floating around the sun for your current policies. The simple fact is you're providing an identical product through an identical method and as such the cost should be identical...anything else is simply unfair and you are a party to that.

I'm sure most of you at Stardock (and subsequently the fanboys) will assume i'm saying this out of spite, but its quite the opposite. The largest group on Steam for example relates to this specific problem (dollar:euro conversion) with over 20,000 members. Just please don't forget that it doesnt matter how many games you have to sell if no-one will buy them from you.

It makes more sense to focus on ensuring a market share of consumers by fight on behalf of the consumer (as you did with your "gamers bill of rights"), winning their trust and respect and thus increasing your profits as a result than it does selling a million different games to a miniscule audience.

I am one of those people who left Steam because of this practice...there are a LOT more of us and i've no doubt we'll happily leave Impulse if you keep it up too (not that we want too, 'cause you're better )

Now i've read over this a few times to make sure it makes sense, but i'm drunk so just incase I didn't get the point across...you're cool Stardock, but please stop fucking me over just because i'm from Europe.

on Jul 25, 2009

Now i've read over this a few times to make sure it makes sense, but i'm drunk so just incase I didn't get the point across...you're cool Stardock, but please stop fucking me over just because i'm from Europe.

I tend to avoid posting when I'm drunk....my typing prowess suffers big time...

Stardock has absolutely no interest in 'fucking anyone over' from Europe, or anywhere else.

I say once more.  This is not a matter of looking at International Monetary Exchange rates...doing the Math and deducing someone is being cheated/screwed/fucked or disadvantaged.

Simple solution is to check with each and every Game/Software manufacturer/label/distributor...and compare ALL price-points from Country to Country.

Better still....look at EVERY product that is available in more than one country/market .... then look at local specific import legislation/s regarding taxes/tariffs, etc.

In essentialy EVERY situation price-points will not be identical.

Stardock/Impulse is not responsible for the differences in the local pricing of the Toyota Yaris [a world market car] either.

on Jul 26, 2009

XSive_Death
It makes more sense to focus on ensuring a market share of consumers by fight on behalf of the consumer (as you did with your "gamers bill of rights"), winning their trust and respect and thus increasing your profits as a result than it does selling a million different games to a miniscule audience.

It doesn't make sense to pick fights with the publishers you're relying on to sell games from, actually.  I'm pretty sure Impulse wouldn't have half the games they have if Stardock suddenly decided to start throwing their lack of weight around and fight for a cause they have no vested interest in to begin with.  And then, suddenly they wouldn't be able to sell the games to the American market either, because nobody would want to deal with them!

This conversation is reminding me of that magazine I used to read where the readers started mouthing off to the advertisers.  That was hilarious.

on Jul 26, 2009

10 years of MUDing while drunk...i can happily pump out 75wpm with the screen all a blur.

I'll drop the issue though before the fanboys eat me up. I still consider it morally and (in the long term) financially incorrect of you to pursue this course of action. Bit of a cutting off your nose despite your face move.

But aslong as you make/publish great games at a FAIR price...i'll still buy them. Maybe you could buy out everyone else eventually and make them all ok.

Remember kids, buy Stardock...not EA.

on Jul 26, 2009

I'll buy both.  Only company I hate dealing with is Ubisoft, who has no sense whatsoever when it comes to the PC market.

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