Published on June 2, 2009 By Island Dog In Demigod Journals

Stardock has released an updated version of Gas Powered Games popular PC action/strategy game Demigod today.  In Demigod, players take on the role of a powerful demigod whose objective is to defeat similarly powerful opponents in a quest to ascend into the pantheon of the gods.

The game features single player tournaments and skirmish as well as a persistent on-line tournament where players can compete in ranked or unranked games in a variety of ways. 

The new version of Demigod has focused largely on significantly improving the on-line experience of Demigod based on player feedback.

Version 1.01 includes a host of new features and improvements to the game including:

  • Improved on-line connectivity
  • Significantly improved computer AI
  • Better in game detection between those who quit a game versus those who get disconnected
  • Reduced bandwidth requirements
  • More robust storing of online statistics (favor points, achievements, rankings, etc.)
  • Better queuing of player actions in game.
  • Lots of misc. improvements

Demigod users can download the new version via Impulse.  Demigod is available at most retail outlets worldwide or via Impulse (www.impulsedriven.com ) for $39.95. 

To learn more about Demigod, visit www.demigodthegame.com .


Comments (Page 3)
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on Jun 03, 2009

Woo! Just played a 5vs5! Was great

on Jun 03, 2009

For me the patch has broken demigod moving! i'm standing with my UB near crystal, order action to move to right middle flag (path in "L" shape), UM go straight to clicked point... but stacks on the wall between towers and can't move forwar till i order to go to another (closer straight line) place. Happend once for now

on Jun 03, 2009

Demigod users can download the new version via Impulse. Demigod is available at most retail outlets worldwide or via Impulse (www.impulsedriven.com ) for $39.95.

 

nice patch notes...

on Jun 03, 2009

cool, now i can't connect to anyone.

 

GJ!

on Jun 03, 2009

fuck this patch, can't connect to anyone... well done!

on Jun 03, 2009

Only played a quick game in SP to test out my new upgraded computer and I gotta say that the AI was still pretty shocking. Running into towers, not using abilities, even going so far that I was able to triple kill 3 of them in a group (I was only level 10, not even artifacts involved). Was only playing on Hard 3v3 mind you.

on Jun 03, 2009

why does this have no balance changes? the idol exploit and thinks like that could at least be fixed.

on Jun 03, 2009

Reduced bandwidth requirements

 

I see nothing of this.

I still can't play a 3on3 match without spiking.

I think it is because of my low upload (15kbps)

But I hoped it will be better with this patch...fail .

 

Please do something.

on Jun 03, 2009

still can not connect with or without open ports with or without firewall!!!!!  

can someone plz inform me soon if there are going to be changes to the netcode that will fix this or i am doomed and will have to change isp to play the game?

know that i am one of the few that can not connect at all and guess u try to overhear me but i will keep shouting  

technical support have not answered for over a week now, guess they hoped 1.01 would fix all..... 

on Jun 03, 2009

sry forum issues...

on Jun 03, 2009

Congrats on the 1.01 milestone , my interest in the game has vanished over the last 2 weeks due to the TF2 update , maybe once some new maps / demigods are released that will change....

 

Sadly as is with many games, after the first month if it isn't great , most people just don't come back to it.

 

Also to the guy with 15kbps upload, get a new ISP, that upload speed was back in the 90's. There is NOTHING code wise to be changed to help you play better with such poor speeds. From my personal expereince 56kbps is the minimum upload speed to be able to play games online without lag.

on Jun 03, 2009

Update worked really well for my 4 or 5 custom games last night.  Not much in the way of lag and surprisingly, only one person quit in all those games and I did not need to sit through the 30s disconnect.  My abilities seemed to fire every time I used them too, but I wasn't paying too much attention to that.

on Jun 03, 2009

I'm having the worst connection issues since release.  Things were working very smooth before this update.  Now I can't hardly connect to any custom games, and when I do, it takes considerably longer.

on Jun 03, 2009

still nothing better,same lag,same spikes,same quiters,and worst connection now,i dont understant what changed this patch,because everything is working badly...so wtf is happening?the game is dead if nothing changes,users will leave this game if they can't play,thats no fun to play half a game then other side just leaves......i have very strong conn but other guys dont conn in game...and too many fatal errors,the chat with friends is useless,but i like that now my lord erebus realy bites!

on Jun 03, 2009

why did they remove the "exit to windows"-button?

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